Highlights of Day 1 / Day 2 / Day 3
Critique, aka as Feedback
And the desert: Shit Interaction Designers Say
Mar 7, 2012
Interaction designers are like guinea pigs
The Hamburg UX Roundtable for March was about interaction design and SCRUM. Uli and Janina presented CoreMedia's approach to live in cooperative co-existence between development and interaction design.
My favorite quote of the evening:
My favorite quote of the evening:
Interaktionsdesigner sind wie Meerschweinchen. Sie gehen ein, wenn man sie alleine hält. // Interaction designers are like guinea pigs. They die if you try to keep just one.My favorite idea of the evening: serve jelly pudding in the UI color scheme of the new style guide.
Dec 5, 2011
You can influence life
Everything around you that you call life was made up by people that were no smarter than you. And you can change it. You can influence it. You can build your own things that other people can use. Once you learn that you will never be the same again. - Steve Jobs
Labels:
Apple,
community,
jobs,
motivation,
requirement,
video
Nov 21, 2011
Nov 12, 2011
iPad Wiener Art im UX Roundtable Hamburg
View more presentations from mprove
Vielen Dank für die konzentrierte und freundliche Diskussion rund um die iPad-Apps beim UX Roundtable im November.
Nov 3, 2011
Apr 26, 2011
Bill Buxton (2008): Design Thinking in the Wild
Bill Buxton at the 2008 Institute of Design Strategy Conference: Design Thinking in the Wild
Design Thinking in the Wild from mprove on Vimeo.
Bill Buxton at Institute of Design Strategy Conference, 2008
Republished with friendly permission by Bill.
Design Thinking in the Wild from mprove on Vimeo.
Bill Buxton at Institute of Design Strategy Conference, 2008
Republished with friendly permission by Bill.
a pròpos
Apr 25, 2011
Managing User Experience - Managing Change
"Managing User Experience... Managing Change", a panel session at CHI 2010 with the UX Directors Irene Au (Google), Catherine Courage(Citrix), Nida Zada (Plaxo/Comcast), and Arnie Lund(Microsoft), moderated by Carola Thompson (mindjet).
Apr 2, 2011
Bill Verplank at Interaction 11
Bill Verplank: Opening Keynote from Interaction Design Association.
"Bill Verplank is a human-factors engineer with a long career in design, research and education. As a fresh ME PhD from MIT he worked eight years at Xerox on the testing and refinement of what we now call the "desktop metaphor": bit-map graphics, keyboard and mouse, direct manipulation. For six years, he worked with Bill Moggridge at IDTwo and IDEO doing "interaction design" - bringing the insights from computers to the industrial design of medical instruments, GPS navigation, mobile phones, and new input devices (keyboards, track-balls, mice). From IDEO, he moved to Interval Research for 8 years of innovating design methods (observation, body-storming, scenarios, metaphors) and researching active force-feedback ("haptics").
He began teaching design and man-machine-systems as a graduate student at MIT and "visual thinking" and product design at Stanford in the '70s. Since then he has lectured regularly in human factors, user-interface design and most recently "new music controllers" at Stanford's CCRMA. In 2000, he joined the steering committee of the Interaction Design Institute Ivrea (IDII) in Italy and has consulted most recently with the Copenhagen Institute of Interaction Design (CIID). He co-authored ACM SIGCHI Curriculum Recommendations and, for seven years, taught popular tutorials on Graphical Interface Design and Sketching Scenarios. He is known for sketching as he talks."
See also_ Bill Verplank sketches metaphors at BayCHI 2008
Subscribe to:
Posts (Atom)